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Mount and blade warband load textures on demand
Mount and blade warband load textures on demand







mount and blade warband load textures on demand

Loading Module Resource bi_character_uniforms Loading Module Resource bi_uniforms_prussian_winter Loading Module Resource bi_uniforms_japanese_winter Loading Module Resource bi_uniforms_french_winter Loading Module Resource bi_uniforms_british_winter Loading Module Resource bi_uniforms_american_winter

mount and blade warband load textures on demand

Loading Module Resource bi_uniforms_prussian Loading Module Resource bi_uniforms_japanese Loading Module Resource bi_uniforms_french Loading Module Resource bi_uniforms_british Loading Module Resource bi_uniforms_american Loading Module Resource bi_hats_japanese_ai Loading Module Resource bi_animations_movement Loading Module Resource bi_animations_death Loading Module Resource bi_animations_combat Loading Module Resource bi_outer_terrain_borders_shaunremo Loading Module Resource bi_outer_terrain_borders_crusader Loading Module Resource barrier_primitives Rgl_post_warning_line: get_object failed for texture: noise_mask_1 Loading Module Resource materials_face_gen Rgl_post_warning_line: get_object failed for texture: coarse_tunic_a_normalmap Loading Module Resource textures_face_gen Setting melee_damage_speed_power = 2.000000 Setting missile_damage_speed_power = 1.900000 Setting shield_penetration_factor = 3.000000 Setting shield_penetration_offset = 30.000000 Setting fall_damage_multiplier = 3.000000 Setting couched_lance_damage_multiplier = 0.650000 Setting horse_charge_damage_multiplier = 1.000000 Setting armor_reduction_factor_against_blunt = 0.750000 Setting armor_reduction_factor_against_pierce = 0.500000 Setting armor_reduction_factor_against_cut = 1.000000 Setting armor_soak_factor_against_blunt = 0.500000

mount and blade warband load textures on demand mount and blade warband load textures on demand

Setting armor_soak_factor_against_pierce = 0.650000 Setting armor_soak_factor_against_cut = 0.800000 Setting damage_interrupt_attack_treshold_mp = 1.000000 Setting damage_interrupt_attack_treshold = 3.000000 Setting regulars_xp_multiplier = 3.000000 Setting Skill Prisoner Management Bonus = 5 Setting hero_wounded_treshold = 15.000000 Setting player_wounded_treshold = 5.000000 Setting Track Spotting Multiplier = 0.800000 Setting Seeing Range Multiplier = 6.500000 Received stats and achievements from Steam Texture Memory: 1909 ( Available Texture Memory: 1903 ) D3D9 Adapter: 0 / Driver: atiu9pag.dll / Description: ATI Mobility Radeon HD 5470 CPU Features: FPU MMX SSE SSE2 SSE3 HTT 3DNow! Ex3DNow! Mm圎xt CPU: AMD Phenom(tm) II N620 Dual-Core Processor (AuthenticAMD) RAM: Available physical RAM: 1946MB/3323MB OS: Microsoft Windows 7 Service Pack 1 (build 7601), 32-bit









Mount and blade warband load textures on demand