

Most of these took my wife and me upwards of 20 minutes of over-the-top hack-and-slashing to clear.Īs you go through the campaign, you’re constantly unlocking new characters and gear. The main story mode of the game is called “Legend Mode.” It combines the original dimension-hopping story and all of the Hyrule Warriors DLC for a grand total of 32 levels. It features all of the base content and DLC from the Wii U and 3DS releases, plus a few new Breath of the Wild-inspired costumes. Hyrule Warriors: Definitive Edition is the third version of the game released. What Changed My Mind About Hyrule Warriors (Spoiler: The Definitive Edition) This game had a truly insane amount of content! Legend mode, Free Mode, Adventure Mode, Challenge Mode…my goodness. I was delighted to find out that it absolutely did.

Since my rarely-gaming wife had recently fallen head over heels for Diablo III, I picked up Hyrule Warriors: Definitive Edition to see if it’d scratch a similar itch. I heard about how great of a cooperative experience it was. I heard about the big, impressive enemies to battle later on. Then, when Hyrule Warriors: Definitive Edition (the Switch version) came out, I heard about how fun it was. These standard enemies basically fall over when a sword touches them, but tougher foes show up later on. But I really didn’t understand why this formula was so popular. I vaguely remembered hearing about other games in this style coming out based on Fire Emblem, Dragon Quest, and One Piece over the years. It was some horrible power fantasy gone wrong, and I probably shut it off after five minutes. There were seemingly endless waves of enemies that Link mowed down with no effort and no risk.

I remember trying this game out on the Wii U a while back, with no context for what a Musou game was. Breath of the Wild is probably the Switch game I have put the most hours into, but Hyrule Warriors: Definitive Edition is close behind it.
